11/11 – 1918 is a game about a French soldiers physical and mental struggle during the final hours of world war 1.

For four weeks me and Josef Hoffert worked on this game together.

Josef was in charge of the programming and I was responsible for artwork, music, sound and leveldesign.

When you boot up the game you are met by this screen. In engine it is animated so that the two dolls swing back and forth on the soldiers coat button.

I created simple cut-scenes for the game giving the player some more background to the soldier they will be playing as.

The game is very much an homage to the old Legend of Zelda games. We tried to move the focus from puzzles and action to the story – focusing on the horrors of war – without forcing players to play in any specific way.